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Cross Country Lodging App

This end-to-end project was completed during the learning phase of Designlab UX/UI Academy, where I built a strong foundation in UX/UI design principles and tools like Figma and Framer. I learned how to conduct competitor research and user interviews, synthesized research findings through affinity mapping and user personas, and prioritized features using project goals, and feature road mapping. I also developed sitemaps, user flows and task flows to guide the user experience. Additionally, I created branding elements, including logo design, and practiced designing low and high-fidelity wireframes, followed by usability testing to refine the final prodcut.

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Margaritaville at Sea Responsive Design

As part of my work at Designlab's UX/UI Academy, I redesigned the Margaritaville at Sea website to create a seamless, responsive experience across all devices. The original site had major mobile issues - the navigation collapsed into a messy stack, key menu items were hidden behind the logo, and users struggled to find the "Cruise and Stay" option, often having to call just to book. I focused on fixing these critical pain points by streamlining the navigation, making key features easily accessible, and improving the mobile booking flow to create a smoother, more user-friendly experience.

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Duolingo LIVE

In this add a feature project, I took an existing Duolingo website and seamlessly added an online learning feature. From competitor research and user interviews to building affinity maps, personas, project goals, and feature sets. I mapped out the user flows, designed the sitemap, sketched lp-fi wireframes and hi-fi designs and usability testing.

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Rummage Sale App

This end-to-end project was part of my journey at Designlab's UX/UI Academy. I dove deep into the full UX process - from competitor research and user interviews to building affinity maps, personas, project goals, and feature roadmaps. I mapped out the user flows, designed the sitemap, sketched lo-fi wireframes, and refined the experience with hi-fi designs and usability testing. On top of that, I created the branding and logo to tie everything together into one seamless experience.

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Rummage Sale App

This end-to-end project was part of my journey at Designlab's UX/UI Academy. I dove deep into the full UX process - from competitor research and user interviews to building affinity maps, personas, project goals, and feature roadmaps. I mapped out the user flows, designed the sitemap, sketched lo-fi wireframes, and refined the experience with hi-fi designs and usability testing. On top of that, I created the branding and logo to tie everything together into one seamless experience.

View Project

Cross Country Lodging App

This end-to-end project, completed during the learning phase of Designlab UX/UI Academy, built my foundation in UX/UI principles and tools like Figma and Framer. I conducted competitor research, user interviews, and synthesized findings into personas and feature roadmaps. I created site maps, user flows, branding elements, and wireframes, then tested and refined the final design through usability testing.

View Project

Cross Country Lodging App

This end-to-end project, completed during the learning phase of Designlab UX/UI Academy, built my foundation in UX/UI principles and tools like Figma and Framer. I conducted competitor research, user interviews, and synthesized findings into personas and feature roadmaps. I created site maps, user flows, branding elements, and wireframes, then tested and refined the final design through usability testing.

View Project

Duolingo LIVE

In this add a feature project, I took an existing Duolingo website and seamlessly added an online learning feature. From competitor research and user interviews to building affinity maps, personas, project goals, and feature sets. I mapped out the user flows, designed the sitemap, sketched lp-fi wireframes and hi-fi designs and usability testing.

View Project

Duolingo LIVE

In this add a feature project, I took an existing Duolingo website and seamlessly added an online learning feature. From competitor research and user interviews to building affinity maps, personas, project goals, and feature sets. I mapped out the user flows, designed the sitemap, sketched lp-fi wireframes and hi-fi designs and usability testing.

View Project

Margaritaville at Sea Responsive Design

As part of my work at Designlab's UX/UI Academy, I redesigned the Margaritaville at Sea website to create a seamless, responsive experience across all devices. The original site had major mobile issues - the navigation collapsed into a messy stack, key menu items were hidden behind the logo, and users struggled to find the "Cruise and Stay" option, often having to call just to book. I focused on fixing these critical pain points by streamlining the navigation, making key features easily accessible, and improving the mobile booking flow to create a smoother, more user-friendly experience.

View Project

Margaritaville at Sea Responsive Design

As part of my work at Designlab's UX/UI Academy, I redesigned the Margaritaville at Sea website to create a seamless, responsive experience across all devices. The original site had major mobile issues - the navigation collapsed into a messy stack, key menu items were hidden behind the logo, and users struggled to find the "Cruise and Stay" option, often having to call just to book. I focused on fixing these critical pain points by streamlining the navigation, making key features easily accessible, and improving the mobile booking flow to create a smoother, more user-friendly experience.

View Project

Process

Your compass to innovation and design excellence. From exploration to execution, this dynamic framework fuels creativity and precision, ensuring your product journey aligns seamlessly with user desires.

Research & Discovery

Understand the problem, users, and goals. This involves competitor analysis, user interviews, surveys, and collecting insights to guide design decisions.

Define & Plan

Research & Discovery

Organize research findings into affinity maps, user personas, and problem statements. Set clear project goals and outline features, sitemaps, and user flows.

Understand the problem, users, and goals. This involves competitor analysis, user interviews, surveys, and collecting insights to guide design decisions.

Define & Plan

Organize research findings into affinity maps, user personas, and problem statements. Set clear project goals and outline features, sitemaps, and user flows.

Design & Iterate

Sketch wireframes (low- and high-fidelity), develop UI elements, and apply branding. Create clickable prototypes and iterate on feedback.

Test & Refine

Conduct usability testing to see how real users interact with the design. Use their feedback to refine and inprove the product before final handoff or launch.